Battle and Combat Design for 5e DnD

D&D combat -

Battle and Combat Design for 5e DnD

5th edition is a very flexible gaming system that will allow you to mix and match elements to create a relevant and fun gaming experience for your favorite gaming friends. The nuts and bolts of this gaming system are easy to work with for this kind of use and you will be able to freshen up the gaming experiences of your gaming group.


Even if you have never DM’d a game before, this gaming system is so easy to work with that you should have no trouble creating fun and exciting gaming experiences for your friends. You will love that you can tailor the experiences to the needs of your party and you will have fun picking monsters and adventuring elements and loot from the pages of the guides.


If you are ready to design a combat encounter for 5e DnD, read on!


Designing a Combat Encounter for 5e DnD


1. Pick Your Monsters


This is the heart of any campaign and without good monsters, you won’t have a good game. You can pick from classic DnD monsters in this system or new and improved creatures that will challenge even the highest-level players in your party.


Use your Monster Manual to create and plan your monster encounters from scratch and work in all of your favorites with each combat encounter that you have decided to plan. You can even add monsters to lower-level campaigns to keep things spicy for higher-level players.


2. Threat Variety


This is an important concept to keep in mind when you are designing this part of any DnD game. You will need to make sure that you look at the stat blocks that are related to the encounter and you may have to make your own bespoke blocks for unique teams. The best encounters will offer a monster that creates a ranged threat, a melee threat, and also magic or spell attack.


These factors might need to be changed if you have a party that will not be able to grapple with this combination of attacks. You might need to adjust to offer another melee combatant or perhaps an additional ranged attacker to suit your party.


3. Monster Behavior


The best combats will include unique and memorable monster traits. You can pick and choose some of your monster skills to make them more memorable and you are welcome to add as many unique touches and embellishments as you want to your monsters.


The more backstory that is involved in a fight, the more memorable and relevant it will be to your party. Your party will really be excited to defeat monsters that have a backstory and that offer memorable behaviors when they are fighting your party. Designing monsters is not as involved as creating a character to play, but you can have a lot of fun with your monster details if you want them to be memorable.


4. Battle Location


The location and the environment around the battle can make a big difference to the features of the combat. If you have decided to stage your battle on the top of a mountain, the terrain will be different than if you have the battle on an open field. Water and other kinds of terrain can greatly impact your overall combat rules.


Remember to make sure that you are prepared for difficult terrain rules as well as other factors that might impact your monsters and your party. You will be able to move along the combat much more efficiently if you know all of the considerations and rules related to the terrain before you start the combat. Nothing slows down the process of combat as much as having to look up a lot of rules throughout the engagement.


5. Determine Weather


Weather can actually have a very large impact on your fight and you should know that even if you have not determined the weather in advance, your party will surely ask. This can be a great way to set a mood and you might also find that snow or rain or even fog can greatly impact the line of sight and cover that your combatants will experience.
In addition, you should think about any kind of weather that might make specific party members much less effective. This could impact your overall combat and make it less fair for your party than you intended.


6. Determine Fail Safes


If you have a very high-level monster fighting your party, you should consider that there might be outcomes that could lead to the fight ending even if the monster is not dead. Not every conflict needs to end with the death of your party or death or your monsters. The considerations that you build into your encounters can determine the actual outcome that you have intended for the fight.


If your goal is to help your party to grind and gain levels, then you might want to set up a fight with tough combatants that will not kill your party at the end of the day. If you are trying to hand off loot to your party, you might want to make the monsters less tough so that your party can get the gear and items that they need.


7. Story


Never lose track of your story when you are building these kinds of encounters. If you break too far away from the story to date, you will take the party out of the mood of the quest they have been on. Stand-alone encounters do not need to fit tightly with the story, but they should not take the party out of the story entirely.


Crafting the Perfect Combat is Easy With 5e DnD


If you have been wanting to make sure that you craft the perfect combat encounter, 5e DnD is the best gaming system to take care of this need. You will be able to add in any monsters that you want and scale their difficulty to the needs of your party. This is one of the most rewarding gaming systems to work with and you will see why as soon as you start designing your own game combat encounters.

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