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DnD Campaign, dungeons and dragons -

Writing a great adventure is one of the most daunting tasks in DnD. Whether you’re a DM looking to create a quick and dirty one-shot or trying to craft an entire campaign for your players, writing your adventure can be difficult and demanding.

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DnD Campaign, Dungeon Master -

Sometimes getting started is the hardest part of any adventure. With this in mind, here is a short single-session quest you can have your party of fresh-faced adventures journey on based on the location created in our Where to Begin Your Dungeons and Dragons Campaign blog. The battle maps can be made using a Squire Dungeon Set along with a few pieces from the Palisades Kit. All story aspects have included enough information to build off of, but have been purposefully left vague enough to allow you to weave the adventure into your own broader story. There are stats for...

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DnD Campaign, dungeons and dragons -

So, you and your friends decided to give one of the many tabletop role-playing games a chance, and you have been elected to run the adventure. Lucky you! But where do you start? You may be tempted to craft a vast story full of incredible plot twists, cinematic battles, and heart-wrenching betrayals, but let’s slow down. Best not to go biting off more than you can chew as a new game master. Before building an epic world full of intrigue and monsters, let’s practice our world-building on a smaller scale. This blog will run through a simple system to develop...

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DnD Campaign, dungeons and dragons -

This is it! The time has come for your party to accomplish their Dungeons and Dragons final task! Defeat the big-bad, save the kingdom, rescue their loved ones, and set the world right! Or maybe they will defeat the forces of good once and for all, bring their enemies to heel, and claim the land and its treasures as their own. Whatever the final hurdle may be for your party of adventurers, the moment for them to stand victorious or reap what they have sown is upon them. As a Dungeon Master (DM), the finale of your adventure should be...

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